Villes pour WOG
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Villes pour WOG
Modifié en dernier par Magister le Jeu 16 Aoû 2007, 11:07, modifié 1 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Le ch?teau marin le REFUGE(Voici le nom officiel)
En anglais c'est HAVEN
La musique est tr?s bonne.
Voici des liens:
-Musique:
http://www.storm-team.3dn.ru/music1.html
http://tbs.heroes-centrum.com/obr/h3wog/storm/graly.jpg
Certaines cr?atures (2):
Level 1
Mermaid
"Inlet"
Undine
"Coral riff"
Level 2
Triton
"Triton's huts"
Sea Templar
"Water Altar"
Level 3
Siren
"Stone grotto"
Sea Witch
"Grotto of sorrowful song"
Level 4
Killer crab
"Watch bay"
Panzer crab
"Silt gorge"
Level 5
Giant Squid
"Pool"
Kraken
"Whirlpool"
Level 6
Sea Bishop
"Sea breeze tower"
Oracle of the Deep
"Storm monument"
Level 7
Sea serpent
(pas de b?timent?)
Abyss vyrm
(pas de b?timent?)
Voici des dessins pour des cr?atures qui n'ont pas ?t? finies:
:le serpent des mers(l?viathan ?)
Voici le lien sur le site pour les cr?atures:
http://www.storm-team.3dn.ru/units1.html#
Haven. Heroes
Haven heroes - perfect sailors, easy learning Navigation and Water Magic. Weak on earth, they almost are not able to learn the Logistics and Pathfinding, having big penalties with continental area movement.
Heroes classes:
Harbor warrior - Sea guardian
Harbor wizard - Charmer
The development of Sea guardians and Charmers different. Sea guardians are able to learn Logistics and Pathfinding, but very hard to. And they don't learn Fire Magic at all. Charmers on a contrary can't learn Logistics and Pathfinding, but can Fire Magic.
Si vous d?sirez plus d'informations sur les h?ros(noms, classe, premi?re comp?tences, sp?cialit?, magie de d?part, biographie):
http://www.storm-team.3dn.ru/heroes1.html
Commanders:
Warrior - Pirate
Gives information on enemy (cast "Vision" spell).
Cast "Fury" spell during battle.
Wizard - Ancestor
Takes manna from enemy hero and gives it to his own one. The calculation of taken manna is: +3% for each level of the Ancestor. Takes only 2.5% of enemies manna on first level.
Cast "Mirth" spell during battle.
Je na'i pas tout traduit:
About Haven
In still harbor, surrounded on the one side by sea coast, and on another - by high cliffs, shows off a grand Hydromant's town. Buildings and constructions of a town are placing partly on sea coast, partly on cliffs, partly on water surface. By means of its unusual placement town is hard to capture, guarded besides from all sides by devoted warriors and scouts.
The morning haze was just lifted and there is a fuzzing that will begin soon in town: will be opened a marketplace, blacksmith and magic guild. High lighthouse is illuminating whole the town, showing the way to returning navies and ships. Reins absolute still, but it is illusive, because in aproaching of danger town becomes a well protective and armed fortress.
Concept
Name Haven
Terrain:eau, mar?cages
(World outlook) Alignement:(in Russian) neutre
Priority good begining, quick development town; start development: non-magical, step by step the magic has a strong progress; the mighty battle bonus then crowns the development, establishing the terminal balance of might and magic
Population Hydromat's race (ryboljudy)
Magic 5-th level + additional unique spells; priority: Water Magic
Defence strong, under siege there will be 6-th level shooters in town towers (Hydromants)
Special buildings six (including Shipyard and Lighthouse)
La population des villes sont les hydromats ( je sais pas si ?a se traduit).
Les nom des ch?teaux sur le map:
1.Aquaron 2. Marcellus 3.Illiadia 4.Athlantia 5.Equatris 6.Oceanol 7. Philaquis 8.Thimonia 9.Hydromus 10. Abysis 11.Spherius 12.Sancras 13.Aenolia 14.Athris 15.Salomia 16.Quadron 17.Caelestin 18.Pyranium 19.Ascathorum 20.Diasthan
Bon j'ai pas trop trduit, mais bon.
Bien que ?a ne soit pas termin?,c'est joli.
En anglais c'est HAVEN
La musique est tr?s bonne.
Voici des liens:
-Musique:
http://www.storm-team.3dn.ru/music1.html
http://tbs.heroes-centrum.com/obr/h3wog/storm/graly.jpg


Certaines cr?atures (2):
Level 1
Mermaid
"Inlet"

Undine
"Coral riff"

Level 2
Triton
"Triton's huts"
Sea Templar
"Water Altar"
Level 3
Siren
"Stone grotto"
Sea Witch
"Grotto of sorrowful song"
Level 4
Killer crab
"Watch bay"

Panzer crab
"Silt gorge"

Level 5
Giant Squid
"Pool"
Kraken
"Whirlpool"
Level 6
Sea Bishop
"Sea breeze tower"
Oracle of the Deep
"Storm monument"
Level 7
Sea serpent
(pas de b?timent?)
Abyss vyrm
(pas de b?timent?)
Voici des dessins pour des cr?atures qui n'ont pas ?t? finies:



Voici le lien sur le site pour les cr?atures:
http://www.storm-team.3dn.ru/units1.html#
Haven. Heroes
Haven heroes - perfect sailors, easy learning Navigation and Water Magic. Weak on earth, they almost are not able to learn the Logistics and Pathfinding, having big penalties with continental area movement.
Heroes classes:
Harbor warrior - Sea guardian
Harbor wizard - Charmer
The development of Sea guardians and Charmers different. Sea guardians are able to learn Logistics and Pathfinding, but very hard to. And they don't learn Fire Magic at all. Charmers on a contrary can't learn Logistics and Pathfinding, but can Fire Magic.
Si vous d?sirez plus d'informations sur les h?ros(noms, classe, premi?re comp?tences, sp?cialit?, magie de d?part, biographie):
http://www.storm-team.3dn.ru/heroes1.html
Commanders:
Warrior - Pirate
Gives information on enemy (cast "Vision" spell).
Cast "Fury" spell during battle.

Wizard - Ancestor
Takes manna from enemy hero and gives it to his own one. The calculation of taken manna is: +3% for each level of the Ancestor. Takes only 2.5% of enemies manna on first level.
Cast "Mirth" spell during battle.

Je na'i pas tout traduit:
About Haven
In still harbor, surrounded on the one side by sea coast, and on another - by high cliffs, shows off a grand Hydromant's town. Buildings and constructions of a town are placing partly on sea coast, partly on cliffs, partly on water surface. By means of its unusual placement town is hard to capture, guarded besides from all sides by devoted warriors and scouts.
The morning haze was just lifted and there is a fuzzing that will begin soon in town: will be opened a marketplace, blacksmith and magic guild. High lighthouse is illuminating whole the town, showing the way to returning navies and ships. Reins absolute still, but it is illusive, because in aproaching of danger town becomes a well protective and armed fortress.
Concept
Name Haven
Terrain:eau, mar?cages
(World outlook) Alignement:(in Russian) neutre
Priority good begining, quick development town; start development: non-magical, step by step the magic has a strong progress; the mighty battle bonus then crowns the development, establishing the terminal balance of might and magic
Population Hydromat's race (ryboljudy)
Magic 5-th level + additional unique spells; priority: Water Magic
Defence strong, under siege there will be 6-th level shooters in town towers (Hydromants)
Special buildings six (including Shipyard and Lighthouse)
La population des villes sont les hydromats ( je sais pas si ?a se traduit).
Les nom des ch?teaux sur le map:
1.Aquaron 2. Marcellus 3.Illiadia 4.Athlantia 5.Equatris 6.Oceanol 7. Philaquis 8.Thimonia 9.Hydromus 10. Abysis 11.Spherius 12.Sancras 13.Aenolia 14.Athris 15.Salomia 16.Quadron 17.Caelestin 18.Pyranium 19.Ascathorum 20.Diasthan
Bon j'ai pas trop trduit, mais bon.
Bien que ?a ne soit pas termin?,c'est joli.
Modifié en dernier par Magister le Jeu 16 Aoû 2007, 11:06, modifié 5 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Joli ! Mais je ne joue pas ? WOG, donc ... Par contre un WOG pour Heroes V, ?a pourrait ?tre sympa. Peut-?tre ...
L'amour pour épée, l'humour pour bouclier

Porte-parole du Clan Honneur et Pouvoir
- C'est vous le nouveau ? - Je ne sais pas, je viens d'arriver.

Porte-parole du Clan Honneur et Pouvoir
- C'est vous le nouveau ? - Je ne sais pas, je viens d'arriver.
-
Enshu Atsukau - Grand Maître
- Messages: 1079
- Enregistré le: Jeu 25 Mai 2006, 06:07
- Localisation: Sillage et Bruxelles, mais aussi Rubanis, Syrte, et bien d'autres !
CHATEAU BOCAGE:(Grove Town, elfes de la nuit)
Vue avec b?timents alternatifs ? (ou am?lior??)
http://i18.tinypic.com/2zom83s.jpg[/img]
Une bataille:
Unit?s:
Satyr
Night Hunter
Grove Keeper
Wild Druid
[img]http://i13.photobucket.com/albums/a274/k1ng3000/wdd.jpg
LvL 4 UPG - Claw Druid[/img]
Basilisk (Raptor) Rider
Basilisk (Raptor) Champion
LvL 6 - Hippogryph
LvL 7 - Rock Giant
Treebeard:
Talismar ?(commander?)
HEROS:
Hunter(Chasseur)
Warden(gardienne)
Capacit?s h?ros:
http://i13.photobucket.com/albums/a274/k1ng3000/e06e.jpg
B?timents ext?rieur:
Voil? ce que j'ai trouv? sur le ch?teau des elfes de la nuits.

Vue avec b?timents alternatifs ? (ou am?lior??)

http://i18.tinypic.com/2zom83s.jpg[/img]

Une bataille:

Unit?s:
Satyr

Night Hunter

Grove Keeper

Wild Druid
[img]http://i13.photobucket.com/albums/a274/k1ng3000/wdd.jpg
LvL 4 UPG - Claw Druid[/img]

Basilisk (Raptor) Rider

Basilisk (Raptor) Champion


LvL 6 - Hippogryph

LvL 7 - Rock Giant

Treebeard:

Talismar ?(commander?)

HEROS:
Hunter(Chasseur)

Warden(gardienne)

Capacit?s h?ros:
http://i13.photobucket.com/albums/a274/k1ng3000/e06e.jpg
B?timents ext?rieur:



Voil? ce que j'ai trouv? sur le ch?teau des elfes de la nuits.
Modifié en dernier par Magister le Jeu 16 Aoû 2007, 11:11, modifié 1 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Cr?atures
LvL 1 - Satyr
LvL 1 UPG - Faun
LvL 2 - Night Hunter
LvL 2 UPG - Moon Hunter
LvL 3 - Grove Guard
LvL 3 UPG - Grove Keeper
LvL 5 - Baslilisk Rider (remplac?)
Treebeard


LvL 1 UPG - Faun

LvL 2 - Night Hunter

LvL 2 UPG - Moon Hunter

LvL 3 - Grove Guard

LvL 3 UPG - Grove Keeper

LvL 5 - Baslilisk Rider (remplac?)

Treebeard

Modifié en dernier par Magister le Mar 21 Aoû 2007, 09:43, modifié 2 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Bon j'ai trouv? cette vid?o, ?a n'a rien a voir mais vu que je sais pas o? est le topic de M&M7:
http://www.youtube.com/watch?v=RPNwUeYAcOM
C'est la fin quand on choisit le camp de Archibald Ironfist.
http://www.youtube.com/watch?v=RPNwUeYAcOM
C'est la fin quand on choisit le camp de Archibald Ironfist.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
-
flb-Iori (Drakfaleiin) - Grand Maître
- Modérateur
- Messages: 862
- Enregistré le: Jeu 22 Sep 2005, 13:36
- Localisation: Tokyo
la ville grove town est cens? remplacer la forteresse. d'ailleurs l'emplacement des batiments semble etre le meme que dans la forteresse.
Global Mods-erator
-
Le_Faucheur - Expert
- Messages: 488
- Enregistré le: Mar 5 Juil 2005, 11:09
J'ai trouv? les images que je ne pouvais retrouver sur la ville ?gyptienne sur des sites russes.
LE BASTION (Chateau des ?gyptiens et des hommes tigres(tigrains?))
http://tbs.heroes-centrum.com/obr/h3wog/bastion/sekhmeth.gif
Musique:
http://mp3.wp.pl/ftp/s/14/14855.mp3?fname=Tomek_Kurjata-Wariacja_V_-_arabska
La ville termin?:
Arbre du ch?teau:
http://tbs.heroes-centrum.com/obr/h3wog/bastion/btreeb.gif
http://tbs.heroes-centrum.com/obr/h3wog/bastion/btreeeng.jpg
Creatures
LvL 1 - Scrab
LvL 1 UPG - Saint Scrab
LvL 2 - Overseer
LvL2 UPG - Warder
LvL 3 - Wanderer of Desert
LvL 3 UPG - Warrior of Desert
LvL 4 - Sekhmeth Priestess
LvL 4 UPG - Sekhmeth Embodiment
LvL 5 - Amt
LvL 5 UPG - Ammut
LvL 6 - Oliphaunt
LvL 6 UPG - Battle Oliphaunt
LvL 7 - Anubis Servant
LvL 7 UPG - Anubis Warrior
Le site officiel ne fonctionne plus pour l'instant.
LE BASTION (Chateau des ?gyptiens et des hommes tigres(tigrains?))

http://tbs.heroes-centrum.com/obr/h3wog/bastion/sekhmeth.gif
Musique:
http://mp3.wp.pl/ftp/s/14/14855.mp3?fname=Tomek_Kurjata-Wariacja_V_-_arabska
La ville termin?:

Arbre du ch?teau:
http://tbs.heroes-centrum.com/obr/h3wog/bastion/btreeb.gif
http://tbs.heroes-centrum.com/obr/h3wog/bastion/btreeeng.jpg
Creatures
LvL 1 - Scrab

LvL 1 UPG - Saint Scrab

LvL 2 - Overseer

LvL2 UPG - Warder

LvL 3 - Wanderer of Desert

LvL 3 UPG - Warrior of Desert

LvL 4 - Sekhmeth Priestess

LvL 4 UPG - Sekhmeth Embodiment

LvL 5 - Amt

LvL 5 UPG - Ammut
LvL 6 - Oliphaunt

LvL 6 UPG - Battle Oliphaunt

LvL 7 - Anubis Servant

LvL 7 UPG - Anubis Warrior

Le site officiel ne fonctionne plus pour l'instant.
Modifié en dernier par Magister le Jeu 16 Aoû 2007, 11:08, modifié 5 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
De Quiksilver:Ce mod ne se fera pas
http://i77.photobucket.com/albums/j52/luxife_photos/115.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/111.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/112.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/113.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/114.jpg
QuickSilver (a aparut acum 4 zile beta 1.1)
Ancient Wyvern
http://i16.tinypic.com/2nld0s3.gif
Blood Demon
http://i11.tinypic.com/47s4e2u.gif
Bronze Gorgon
http://i14.tinypic.com/2z6w2fm.gif
Dark Paladin
http://i1.tinypic.com/2uynax0.gif
Blood Dragon (suce le sang:D genial, nuh?)
Darkness Eye
http://i10.tinypic.com/2sb0qp3.gif
Dark Phoenix
http://i14.tinypic.com/2aaaa8l.gif
Darkside
http://i3.tinypic.com/4cc40mt.gif
Diamond Dragon
http://i11.tinypic.com/4dpjyid.gif
Dread Minotaur
http://i3.tinypic.com/332wf87.gif
Frost titan
http://i16.tinypic.com/4husal0.gif
Eldest Behemoth
http://i16.tinypic.com/43ys582.gif
Hell miner
http://i11.tinypic.com/2m82xqw.gif
Liquid Elemental
http://i16.tinypic.com/43hc521.gif
Medusa Queen
http://i13.tinypic.com/4hd5xck.gif
Rock Elemental
http://i13.tinypic.com/2qbakcj.gif
Scarlet Dragon
http://i12.tinypic.com/2ebe5nt.gif
Seraphin(de M&M7 ?)
http://i10.tinypic.com/4ig0kyr.gif
Shadow Efreeti
http://i3.tinypic.com/2mgmsee.gif
Sprite Sorceress
http://i1.tinypic.com/33cyhhh.gif
StormBird
http://i14.tinypic.com/40107k8.gif
Treant
http://i11.tinypic.com/2e2j803.gif
Wasp
http://i3.tinypic.com/2zhl9fn.gif
D&D mod...
Slime
http://i14.tinypic.com/4fwq1kl.gif
Ooze
http://i18.tinypic.com/403bksp.gif
Succubuss
http://i3.tinypic.com/4g4egw4.jpg
Greater Marilith
http://i13.tinypic.com/33lh5eh.gif
Dread Beholder
http://i3.tinypic.com/2rpg2oj.gif
http://i77.photobucket.com/albums/j52/luxife_photos/115.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/111.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/112.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/113.jpg
http://i77.photobucket.com/albums/j52/luxife_photos/114.jpg
QuickSilver (a aparut acum 4 zile beta 1.1)
Ancient Wyvern
http://i16.tinypic.com/2nld0s3.gif
Blood Demon
http://i11.tinypic.com/47s4e2u.gif
Bronze Gorgon
http://i14.tinypic.com/2z6w2fm.gif
Dark Paladin
http://i1.tinypic.com/2uynax0.gif
Blood Dragon (suce le sang:D genial, nuh?)
Darkness Eye
http://i10.tinypic.com/2sb0qp3.gif
Dark Phoenix
http://i14.tinypic.com/2aaaa8l.gif
Darkside
http://i3.tinypic.com/4cc40mt.gif
Diamond Dragon
http://i11.tinypic.com/4dpjyid.gif
Dread Minotaur
http://i3.tinypic.com/332wf87.gif
Frost titan
http://i16.tinypic.com/4husal0.gif
Eldest Behemoth
http://i16.tinypic.com/43ys582.gif
Hell miner
http://i11.tinypic.com/2m82xqw.gif
Liquid Elemental
http://i16.tinypic.com/43hc521.gif
Medusa Queen
http://i13.tinypic.com/4hd5xck.gif
Rock Elemental
http://i13.tinypic.com/2qbakcj.gif
Scarlet Dragon
http://i12.tinypic.com/2ebe5nt.gif
Seraphin(de M&M7 ?)
http://i10.tinypic.com/4ig0kyr.gif
Shadow Efreeti
http://i3.tinypic.com/2mgmsee.gif
Sprite Sorceress
http://i1.tinypic.com/33cyhhh.gif
StormBird
http://i14.tinypic.com/40107k8.gif
Treant
http://i11.tinypic.com/2e2j803.gif
Wasp
http://i3.tinypic.com/2zhl9fn.gif
D&D mod...
Slime
http://i14.tinypic.com/4fwq1kl.gif
Ooze
http://i18.tinypic.com/403bksp.gif
Succubuss
http://i3.tinypic.com/4g4egw4.jpg
Greater Marilith
http://i13.tinypic.com/33lh5eh.gif
Dread Beholder
http://i3.tinypic.com/2rpg2oj.gif
Modifié en dernier par Magister le Jeu 16 Aoû 2007, 11:00, modifié 2 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
J'ai trouv? des choses pour la Forge sur ce site:
http://www.acidcave.com/forge.php
STORY OF THE FORGE
The story behind the Forge closely follows the conclusion to Might and Magic VII, more in particularly the ending to those heroes who succeeded on the Path of Darkness. Archibald's former advisors regroup, discovering a mysterious and powerful ancient artifact known only as the Heavenly Forge. Armed with this power, the advisors can create an entirely new base of operations, known as the Forge, a futuristic wonder world of cogs, wheels, and factories capable of creating fierce robot warriors that wield powerful hi-tech weaponry. Archibald's advisors pitch their camp at their new base of operations and begin to build. Their object is nothing less than the conquest of Erathia.
A little more insight on how powerful this mighty creation is (was), is the history behind the weaponry which was manufactured in Forge factories. As you can see, Might and Magic VII opened up a lot of references to the Heavenly Forges. Examples of these weapons are below:
Sublime Spear - A smithy symbol and date stamp indicate this spear was made in the magical forges of Governor Padish 12 years before the Silence.
Golden Chain Mail - A very rare suit of armor turned out by the Heavenly Forges of Governor Padish before the Silence. The armor was originally worn strictly by the Governor's highest military officers as a badge of office. It is not just for show; this chain mail is lighter, stronger, and more supple than any other chain in the world.
Governor's Armor - Owned by Colonial Governor Padish at the Time of Silence, this fantastic armor has resurfaced in many of the great treasure hoards throughout history. Like most creations turned out by the Heavenly Forge, it is nearly indestructible, and its like can no longer be made by any forge in the land.
Majestic Shield - The dark, golden color of these shields is actually a flaw. About 50 of these sheidls were turned out by the Heavenly Forge as it began to fail. Although imperfect they are second only to shields built by the Forge in its prime.
Believe me when I say this, that all of these weapons and armor are state of the art as well as being beautifully manufactured. This is also straight evidence that the Forge is not just about creating cybornetic monstrosities, that is Archibald's dream.
So why was this dreamed creation of power pulled from the Might and Magic universe? Proceed onto the Fate of the Forge for more info.
FATE OF THE FORGE
Not to sound bias, but the typical Heroes fan aware of the implement of the Forge, was totally against the idea. The Forge represented a clash of fantasy and science fiction. Something the Might and Magic universe has had a long time. It is practically tradition. Heroes of Might and Magic lacked on the sci-fi portion of this universe, which was one of the main reasons NWC considered adding this town into the series.
As I stated before, the typical majority of heroes fans had opposed the Forge, were outraged with it, and some even took drastic action. Early reviews of Armageddon's Blade featured only artwork of the units and a few sketches of Forge buildings. Despite having no screen shots of anything sci-fi at this particular moment, fans around the world began posting their honest thoughts at the Heroes of Might and Magic 3 Board. Most of which desperately begged NWC to reconsider their actions, and the immediate removal of the Forge. Others threatened that they would boycott the game if the Forge were implemented, and still others found some of the sketchs so obscene that they argued that the Forge was 'untasteful' (see the Naga tank).
Only weeks after the sketches and artwork were released by Gamespot, an article by Michael Mullen was spotted on the very site that had first distributed the images (see Links for the full story.). Mullen had stated that through sources at 3do, NWC, and Greg Fulton, that the Forge was basically history. Removed due to the uprising against the Forge.
The following week, Greg Fulton posted a FAQ on the Heroes of Might and Magic 3 Board. The FAQ pertained to questions Greg asked himself with completely honest answers. In the post itself, Greg basically explained why the Forge was removed and where NWC was going with Armageddon's Blade. He let us know about the e-mails he had received from many fans. He also made note that some had concerns implied politely, while others reacted foolishly; some with death threats. We have to understand how much Greg and his team sacrificed in the removal of the Forge. Besides losing en entire town, heroes, units, a story, and other such of that nature, the team had lost a lot of time and work which is now considered 'unnecessary.'
I do admit that the Forge could have been legendary if given the chance to see the light of day. Will we ever know for sure? Looking at these past events, I doubt we will see the Forge or any science fiction for that matter in the Heroes series for awhile, if not ever.
WHAT IS THE FORGE
FORGE is a futuristic, high-tech town.
Might hero is Cyborg and Magic Hero is Technician.
Bataille:
Sur les b?timents principalement:
Finalna wersja tła Armageddon's Blade , le ch?teau au d?but
Gildia Magii
(najprawdopodobniej trzypoziomowa) Kuźnia
Guilde des mages
(miała produkować zupełnie nowy rodzaj broni)
L'atelier
Siedlisko Grunt / Foot Sodiers
(Goblin?w)
B?timent cr?ature 1 : goblingen?
Siedlisko Juggernauts / Dreadnoughts
B?timewnt des minotaures ?
Siedlisko Stingers / Bruisers
(Ogr?w)
B?timent des ogres
Siedlisko Tanks / Heavy Tanks
(Nag)
B?timent des tanks(moiti? femme)
Pas Startowy - Siedlisko Jump Soldiers / Jump Troopers
(Minotaur?w)
Komnata Masakry -
Siedlisko Cyber Dead / Cyber Zombie
B?timent zombie
Targowisko
March?
Magazyn Zasob?w
Silo
Zamek
Le Ch?teau
Pompa Naftowa
(budynek specjalny - właściwości nieznane)
Station d'essence ?
Tawerna
Taverne
Ratusz
Mairie (construite ?)
Graal - Tesla Coil
(właściwości nieznane)
B?timent graal: Tesla coil (?)
Possible apparence du commander:
http://www.heroesofmightandmagic.com/forgetown/gfx/3.jpg
Unit?s: (Je mettrai les images plus tard)
FORGE creatures:
Level 1: Grunt and Foot Soldier - Goblis with guns - ranged attacker. Will be as strong as any other level 1 creature.
Level 2: Cyber-Dead and Cyber-Zombies - Zombies with rotating chainsaws for hands.
Level 3: Pyros and Pyromaniacs - Humanoids armed with backpack flamethrowers.
Level 4: Stinger and Bruiser - Ogre with a rocket launcher - ranged attacker. Damage as strong as any other level 4 shooter would do.
Level 5: Jump Soldier and Jump Trooper - Flying Minotaur with a jet pack and a razor claws for hand-to-hand attack.
Level 6: Tank and Heavy Tank - Half-mechanical-cyber-Naga-tank, hand-to-hand only.
Level 7: Juggernaut and Dreadnought - Purely mechanical creatures with some serious firepower, hand-to-hand.
FORGE creatures were planned to be stronger compared to other towns, but more expensive and perhaps lower in population. Also, given that the Forge was an evil alignment town, it would unbalance the game: 4 evil towns, 3 good and 2 neutral.
When it was announced that the Forge was pulled out of the game to be replaced with an elemental town, one of the 3DO editors posted the following:
WHY DID YOU PULL THE FORGE?
- Reason One: As much as I thought the actions of many fans showed a lack of vision and an inherent distrust for a company who have given them hundreds of hours of quality gameplay, I still didn't want to fight our fans.
- Reason Two: There wasn't enough pro-Forge activity.
HOW FAR ALONG WAS THE FORGE TOWN?
A first draft of the town screen was finished and awaiting revision. We also had a first draft of each creature and its upgrade and were proceeding with revisions. All but one map for the campaign was finished.
http://www.acidcave.com/forge.php

STORY OF THE FORGE
The story behind the Forge closely follows the conclusion to Might and Magic VII, more in particularly the ending to those heroes who succeeded on the Path of Darkness. Archibald's former advisors regroup, discovering a mysterious and powerful ancient artifact known only as the Heavenly Forge. Armed with this power, the advisors can create an entirely new base of operations, known as the Forge, a futuristic wonder world of cogs, wheels, and factories capable of creating fierce robot warriors that wield powerful hi-tech weaponry. Archibald's advisors pitch their camp at their new base of operations and begin to build. Their object is nothing less than the conquest of Erathia.
A little more insight on how powerful this mighty creation is (was), is the history behind the weaponry which was manufactured in Forge factories. As you can see, Might and Magic VII opened up a lot of references to the Heavenly Forges. Examples of these weapons are below:
Sublime Spear - A smithy symbol and date stamp indicate this spear was made in the magical forges of Governor Padish 12 years before the Silence.
Golden Chain Mail - A very rare suit of armor turned out by the Heavenly Forges of Governor Padish before the Silence. The armor was originally worn strictly by the Governor's highest military officers as a badge of office. It is not just for show; this chain mail is lighter, stronger, and more supple than any other chain in the world.
Governor's Armor - Owned by Colonial Governor Padish at the Time of Silence, this fantastic armor has resurfaced in many of the great treasure hoards throughout history. Like most creations turned out by the Heavenly Forge, it is nearly indestructible, and its like can no longer be made by any forge in the land.
Majestic Shield - The dark, golden color of these shields is actually a flaw. About 50 of these sheidls were turned out by the Heavenly Forge as it began to fail. Although imperfect they are second only to shields built by the Forge in its prime.
Believe me when I say this, that all of these weapons and armor are state of the art as well as being beautifully manufactured. This is also straight evidence that the Forge is not just about creating cybornetic monstrosities, that is Archibald's dream.
So why was this dreamed creation of power pulled from the Might and Magic universe? Proceed onto the Fate of the Forge for more info.
FATE OF THE FORGE
Not to sound bias, but the typical Heroes fan aware of the implement of the Forge, was totally against the idea. The Forge represented a clash of fantasy and science fiction. Something the Might and Magic universe has had a long time. It is practically tradition. Heroes of Might and Magic lacked on the sci-fi portion of this universe, which was one of the main reasons NWC considered adding this town into the series.
As I stated before, the typical majority of heroes fans had opposed the Forge, were outraged with it, and some even took drastic action. Early reviews of Armageddon's Blade featured only artwork of the units and a few sketches of Forge buildings. Despite having no screen shots of anything sci-fi at this particular moment, fans around the world began posting their honest thoughts at the Heroes of Might and Magic 3 Board. Most of which desperately begged NWC to reconsider their actions, and the immediate removal of the Forge. Others threatened that they would boycott the game if the Forge were implemented, and still others found some of the sketchs so obscene that they argued that the Forge was 'untasteful' (see the Naga tank).
Only weeks after the sketches and artwork were released by Gamespot, an article by Michael Mullen was spotted on the very site that had first distributed the images (see Links for the full story.). Mullen had stated that through sources at 3do, NWC, and Greg Fulton, that the Forge was basically history. Removed due to the uprising against the Forge.
The following week, Greg Fulton posted a FAQ on the Heroes of Might and Magic 3 Board. The FAQ pertained to questions Greg asked himself with completely honest answers. In the post itself, Greg basically explained why the Forge was removed and where NWC was going with Armageddon's Blade. He let us know about the e-mails he had received from many fans. He also made note that some had concerns implied politely, while others reacted foolishly; some with death threats. We have to understand how much Greg and his team sacrificed in the removal of the Forge. Besides losing en entire town, heroes, units, a story, and other such of that nature, the team had lost a lot of time and work which is now considered 'unnecessary.'
I do admit that the Forge could have been legendary if given the chance to see the light of day. Will we ever know for sure? Looking at these past events, I doubt we will see the Forge or any science fiction for that matter in the Heroes series for awhile, if not ever.
WHAT IS THE FORGE
FORGE is a futuristic, high-tech town.
Might hero is Cyborg and Magic Hero is Technician.

Bataille:

Sur les b?timents principalement:
Finalna wersja tła Armageddon's Blade , le ch?teau au d?but

Gildia Magii
(najprawdopodobniej trzypoziomowa) Kuźnia
Guilde des mages

(miała produkować zupełnie nowy rodzaj broni)
L'atelier

Siedlisko Grunt / Foot Sodiers
(Goblin?w)
B?timent cr?ature 1 : goblingen?

Siedlisko Juggernauts / Dreadnoughts
B?timewnt des minotaures ?

Siedlisko Stingers / Bruisers
(Ogr?w)
B?timent des ogres

Siedlisko Tanks / Heavy Tanks
(Nag)
B?timent des tanks(moiti? femme)

Pas Startowy - Siedlisko Jump Soldiers / Jump Troopers
(Minotaur?w)

Komnata Masakry -
Siedlisko Cyber Dead / Cyber Zombie
B?timent zombie

Targowisko
March?

Magazyn Zasob?w
Silo

Zamek
Le Ch?teau

Pompa Naftowa
(budynek specjalny - właściwości nieznane)
Station d'essence ?

Tawerna
Taverne

Ratusz
Mairie (construite ?)

Graal - Tesla Coil
(właściwości nieznane)
B?timent graal: Tesla coil (?)

Possible apparence du commander:
http://www.heroesofmightandmagic.com/forgetown/gfx/3.jpg
Unit?s: (Je mettrai les images plus tard)
FORGE creatures:
Level 1: Grunt and Foot Soldier - Goblis with guns - ranged attacker. Will be as strong as any other level 1 creature.

Level 2: Cyber-Dead and Cyber-Zombies - Zombies with rotating chainsaws for hands.

Level 3: Pyros and Pyromaniacs - Humanoids armed with backpack flamethrowers.

Level 4: Stinger and Bruiser - Ogre with a rocket launcher - ranged attacker. Damage as strong as any other level 4 shooter would do.

Level 5: Jump Soldier and Jump Trooper - Flying Minotaur with a jet pack and a razor claws for hand-to-hand attack.

Level 6: Tank and Heavy Tank - Half-mechanical-cyber-Naga-tank, hand-to-hand only.

Level 7: Juggernaut and Dreadnought - Purely mechanical creatures with some serious firepower, hand-to-hand.

FORGE creatures were planned to be stronger compared to other towns, but more expensive and perhaps lower in population. Also, given that the Forge was an evil alignment town, it would unbalance the game: 4 evil towns, 3 good and 2 neutral.
When it was announced that the Forge was pulled out of the game to be replaced with an elemental town, one of the 3DO editors posted the following:
WHY DID YOU PULL THE FORGE?
- Reason One: As much as I thought the actions of many fans showed a lack of vision and an inherent distrust for a company who have given them hundreds of hours of quality gameplay, I still didn't want to fight our fans.
- Reason Two: There wasn't enough pro-Forge activity.
HOW FAR ALONG WAS THE FORGE TOWN?
A first draft of the town screen was finished and awaiting revision. We also had a first draft of each creature and its upgrade and were proceeding with revisions. All but one map for the campaign was finished.
Modifié en dernier par Magister le Jeu 16 Aoû 2007, 10:51, modifié 11 fois.
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Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
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flb-Iori (Drakfaleiin) - Grand Maître
- Modérateur
- Messages: 862
- Enregistré le: Jeu 22 Sep 2005, 13:36
- Localisation: Tokyo
Ca sort de l'Hero?c Fantasy... Forc?ment ?a perd en cr?dibilit?... Je n'aime pas beaucoup, ?a me rappelle les Gunslingers dans Ragnarok...
Je trouvais aussi que WoG ?tait tr?s fouilli, mais il me plaisait quand m?me ^^ Reste ? voir avec tout ?a ce que ?a donnera... Il y a pas mal de cr?atures qui me semblent fort bizarres... Et le chateau ?gyptien se fera sans cr?atures volantes, et sans tireurs ? lol
Sinon, le Conflux qui se d?truit, il ?tait d?j? l? dans le WoG que l'on conna?t ^^
Je trouvais aussi que WoG ?tait tr?s fouilli, mais il me plaisait quand m?me ^^ Reste ? voir avec tout ?a ce que ?a donnera... Il y a pas mal de cr?atures qui me semblent fort bizarres... Et le chateau ?gyptien se fera sans cr?atures volantes, et sans tireurs ? lol
Sinon, le Conflux qui se d?truit, il ?tait d?j? l? dans le WoG que l'on conna?t ^^

Tyran Eternel
Et surtout... Mangez des pommes.
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Foxrenardfox - Initié
- Messages: 58
- Enregistré le: Mar 8 Mai 2007, 08:49
- Localisation: Jamais tr?s loin
Voici un forum sur les unit?s du ch?teau ?gyptien en attendant qu'ils reparent leur site officiel:
http://www.linkmania.ro/forums/lofivers ... 07477.html
L'unit? sekhmet envoie des boules de feu(niveau 4), le scarab?e(niveau 1) vole.
http://daugavpils.udens.lv/newtownwww/temp/Scarabs.gif
http://www.linkmania.ro/forums/lofivers ... 07477.html
L'unit? sekhmet envoie des boules de feu(niveau 4), le scarab?e(niveau 1) vole.
http://daugavpils.udens.lv/newtownwww/temp/Scarabs.gif
Modifié en dernier par Magister le Mar 21 Aoû 2007, 09:54, modifié 1 fois.
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Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
2 cr?atures pour attaquer au del? des murs... Alors qu'il y en a entre 3 et 5 selon les chateaux... Cel? me parait peu... D'autant plus que ici, ce ne sont pas particulierement les plus puissantes... Des cr?atures lvl 5, 6 et 7 toutes terrestres, ce serait du jamais vu ^^

Tyran Eternel
Et surtout... Mangez des pommes.
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Foxrenardfox - Initié
- Messages: 58
- Enregistré le: Mar 8 Mai 2007, 08:49
- Localisation: Jamais tr?s loin
Il y a quand m?me pas mal de cr?atures inspir?es voire carr?ment repomp?es de Warcraft III / World of Warcraft.
Blizard ne va pas grogner ?

Blizard ne va pas grogner ?

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bloodytroll - Novice
- Messages: 20
- Enregistré le: Jeu 15 Juin 2006, 00:03
Ca d?chire !
Y a-t-il une date de sortie envisag?e ?
- Heroes X?
- Novice
- Messages: 3
- Enregistré le: Dim 24 Juin 2007, 23:20
Malheureusement personne, ni m?me les concepteurs ne savent la sortie de la prochaine version de wog.
Pour l'extension:
Voici la map de Vori: avant et apr?s la r?gion (le gel), c'est la map de M&M 7 je crois.
Voil? une cr?ature sortie de M&M7 pour 2 islands: le Wisp

Pour l'extension:

Voici la map de Vori: avant et apr?s la r?gion (le gel), c'est la map de M&M 7 je crois.

Voil? une cr?ature sortie de M&M7 pour 2 islands: le Wisp

Modifié en dernier par Magister le Jeu 16 Aoû 2007, 11:16, modifié 3 fois.
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Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Non, ?a j'en suis presque s?r.
Tu veux les aider ? Inscris-toi l?
http://heroescommunity.com/forumdisplay.php3?FID=12
(malheureusement c'est en anglais).
Tu vas dans les topics o? tu veux aider ( grove town, forge town, bastion town, palace town, 2 islands).
Tu veux les aider ? Inscris-toi l?
http://heroescommunity.com/forumdisplay.php3?FID=12
(malheureusement c'est en anglais).
Tu vas dans les topics o? tu veux aider ( grove town, forge town, bastion town, palace town, 2 islands).
Modifié en dernier par Magister le Mar 21 Aoû 2007, 09:56, modifié 1 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Les unit?s Regnan

Voici les unit?s des pirates regnan:
Regna
Level 1
Rat

Level 1 UP
Ratman

Level 2
Ruffian

Level 2 UP
Mercenary

Level 4
Triton

Level 4 UP
Aquarius

Level 5
Pirate

Level 5 UP
Corsair

Level 6
Adept

Level 6 UP
Archmage

Level 7
Leviathan

Level 7 UP
Imperial Leviathan

Voil?, j'?diterai cette page quand j'aurais plus d'infos.
Il devient de plus en plus difficile d'obtenir des informations quand au ch?teau des elfes des neiges, heureusement j'essaie de travailler avec quequ'un qui travaille sur ce ch?teau. Je ne promets rien quand aux informations que je reussirais ? obtenir.
Le site h?te des images a un probl?me avec le serveur.
Modifié en dernier par Magister le Mar 21 Aoû 2007, 09:58, modifié 5 fois.
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Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
mouais, y'a des trucs pas terribles...
tireur?? le level 6 peut ?tre?
un pirate archimage???
le l?viathan est bizarre
le level 4 perd de la mobilit? sur terre en ?tant upgrad????
tireur?? le level 6 peut ?tre?
un pirate archimage???
le l?viathan est bizarre
le level 4 perd de la mobilit? sur terre en ?tant upgrad????
Global Mods-erator
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Le_Faucheur - Expert
- Messages: 488
- Enregistré le: Mar 5 Juil 2005, 11:09
La Grove Town t?l?chargeable avant D?cembre ?
La Grove Town va peut-?tre ?tre bient?t termin?e (avant D?cembre).
Voir le post de Darkloke (project manager de la Grove Town):
http://heroescommunity.com/viewthread.p ... enumber=35
Ces 2 cr?atures vont ?tre remplac?es par d'autres:
http://tbs.heroes-centrum.com/obr/h3wog ... brider.jpg
http://tbs.heroes-centrum.com/obr/h3wog ... ampion.jpg
Voir le post de Darkloke (project manager de la Grove Town):
http://heroescommunity.com/viewthread.p ... enumber=35
Ces 2 cr?atures vont ?tre remplac?es par d'autres:
http://tbs.heroes-centrum.com/obr/h3wog ... brider.jpg
http://tbs.heroes-centrum.com/obr/h3wog ... ampion.jpg
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Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Voil? le site de tous les 10 nouveaux possibles ch?teaux:
http://woggrad.ru/
En cadeau des signatures de WOG et Heroes III (non cr??s par moi):
http://heroesland.ucoz.ru/_dr/0/74108.jpg
http://heroesland.ucoz.ru/_dr/0/s99930.jpg
http://heroesland.ucoz.ru/_dr/0/s28361.jpg
http://heroesland.ucoz.ru/_dr/1/s24884.jpg
http://heroesland.ucoz.ru/_dr/0/44315.gif
http://heroesland.ucoz.ru/_dr/0/44404.gif
http://heroesland.ucoz.ru/_dr/1/61481.gif
http://woggrad.ru/
En cadeau des signatures de WOG et Heroes III (non cr??s par moi):
http://heroesland.ucoz.ru/_dr/0/74108.jpg
http://heroesland.ucoz.ru/_dr/0/s99930.jpg
http://heroesland.ucoz.ru/_dr/0/s28361.jpg
http://heroesland.ucoz.ru/_dr/1/s24884.jpg
http://heroesland.ucoz.ru/_dr/0/44315.gif
http://heroesland.ucoz.ru/_dr/0/44404.gif
http://heroesland.ucoz.ru/_dr/1/61481.gif
Modifié en dernier par Magister le Mar 18 Mar 2008, 18:11, modifié 1 fois.
-
Magister - Initié
- Messages: 117
- Enregistré le: Mer 16 Mai 2007, 17:47
Ca devrait apporter du nouveau.
Cependant, je n'aime pas trop la forge, le m?lange m?di?val / futuriste ne me pla?t pas trop, la seule exception ?tant Phantasy Star 4 ( Megadrive ).
Certains ?l?ments devraient divertir, n?anmoins, ? force de trop en faire, on risque de ne plus jouer ? Heroes3.
WoG est fait ? mon go?t pour donner de nouveau le go?t de jouer en apportant des nouveaut?s, mais l?, il s'agit presque d'un nouveau jeu
.
Cependant, je n'aime pas trop la forge, le m?lange m?di?val / futuriste ne me pla?t pas trop, la seule exception ?tant Phantasy Star 4 ( Megadrive ).
Certains ?l?ments devraient divertir, n?anmoins, ? force de trop en faire, on risque de ne plus jouer ? Heroes3.
WoG est fait ? mon go?t pour donner de nouveau le go?t de jouer en apportant des nouveaut?s, mais l?, il s'agit presque d'un nouveau jeu


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_Prometheus_ - Disciple
- Messages: 226
- Enregistré le: Mer 18 Mai 2005, 13:06
-
Kyllan - Maître
- Messages: 666
- Enregistré le: Ven 9 Nov 2007, 12:52
- Localisation: Mer Irisée
est-ce que c'est un vrai langage d'ailleurs? parce que chaque mot a 5 fois plus de voyelles que de consonnes.
oh je vois, c'est mon PC qui affiche pas les caract?res cyrilliques. (pourtant sur la message box de droite ?a marche)
oh je vois, c'est mon PC qui affiche pas les caract?res cyrilliques. (pourtant sur la message box de droite ?a marche)
Global Mods-erator
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Le_Faucheur - Expert
- Messages: 488
- Enregistré le: Mar 5 Juil 2005, 11:09
Il y a un truc que je ne comprends pas...
Pourquoi dans les screens, c'est des Dragons d'am?thyste les derni?re unit?s et sur le site o? les 10 ch?teaux possibles sont pr?sent?s, ce sont les G?ant de pierre ? (Rock Giant)
Pourquoi dans les screens, c'est des Dragons d'am?thyste les derni?re unit?s et sur le site o? les 10 ch?teaux possibles sont pr?sent?s, ce sont les G?ant de pierre ? (Rock Giant)
<<La musique donne un ?me ? nos coeurs et des ailes ? la pens?e.>>
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Ashura - Novice
- Messages: 22
- Enregistré le: Jeu 20 Mar 2008, 21:19
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